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3. THE STUDY

3.7. Pedagogical implications

3.7. Pedagogical implications

As far as the effectiveness of teaching brought by particular games is concerned the foreign language teachers should remember that the choice of game-based activity is crucial.

As it is shown every group of learners is unique, and teachers should use appropriate activities to teach them. The teachers should make sure that the learners are able to play a game chosen.

It is recommended to teacher to choose a game in which as many children as possible can take part. It is essential that teacher care if all learners are engaged sufficiently as active participants of the game.

The next hint concerns entertaining character of games. It is a good idea to conduct a survey after games and learnt about preferences of each group. Additionally, teachers can make use of it in favour of learners because it may help them in planning lessons. Not every game appeals to every learner, therefore, the teachers should have a sound repertoire of games at their disposal. It is recommended neither to play a game so long, nor to play the same game too frequently. Moreover, games make language classes more attractive and relaxing.

Another issue to keep in mind is that the relationship between the effectiveness of teaching and the level to which learners considered a given game entertaining. The teachers should combine preferences of groups and effectiveness of teaching. Young learners are very susceptible to atmosphere of lessons and become disappointed and discouraged very easily.

The teacher task is to create friendly conditions in which children’s characteristic features (energy, joy, readiness to play) can be best used.

The final issue to bear in mind is that each game used did not require any extensive preparations on the part of the teacher. It is natural that preparation of a game takes a bit more time since teaching children generally requires creativity and devotion. Nevertheless, the game used required rather standard preparations which means that they can be used on a daily basis for exploring a variety of colours, numbers, shapes of other lexical items which can be

taught at this basic level. Their effectiveness and entertaining character can, therefore, be taken advantage of in foreign language instruction.

CONCLUSIONS

Games as the activities for teaching elements of foreign language and especially vocabulary are already well explored so their potential is, in fact, well-known. It needs to be noticed that games are widespread and appreciated activity in young learners teaching.

Additionally, the scientific perspectives on teaching English vocabulary are complex and still developing. Notion of word and vocabulary, omnipresent in this paper, has numberless definitions. Theory of vocabulary acquisition is embedded in class teaching practices and teachers play a significant role while teaching English vocabulary to young learners.

However, it is still important to explore various possibilities and see personally how children react to a particular game, what they might like about it and what particular challenges might emerge on the way. Each group of learners is different which might also be noticeable on the effectiveness of games or the level to which learners actually liked a particular lesson.

In fact the results of the study obtained showed that children, did have various views on how entertaining the games were. However, the study had its own weaknesses, the data obtained did provide some insight into the effectiveness of games used and their enjoyable character but, of course it cannot be used as a fully reliable source of reference because of its limited character and particular weaknesses of the study. It can, though, be used as a background and an incentive for further exploration of this thematic area modifying the conditions of research which might generate more reliable results.

Appendices

Appendix 1

Appendix 2

Appendix 3

Observation sheet

1 Spider is coming

Rounds of the game/attempts Number of mistakes

2 Colourful sheet

Rounds of the game/attempts Number of mistakes

3 Board game

Rounds of the game/attempts Number of mistakes

Appendix 4

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( Received 05 June 2016; accepted 26 July 2016 )

STRESZCZENIE

Niniejsza praca magisterska dotyczy nauczania słownictwa poprzez gry i zabawy w grupie uczniów młodszych. Głównym celem pracy było zbadanie skuteczności gier w nauce słownictwa angielskiego. W pierwszym rozdziale teoretycznym pracy omówiono pojęcie słownictwa. W oparciu o fachową literaturę przedstawiono poglądy badaczy na temat rozumienia pojęcia słownictwa i słowa.

Poruszona została też rola języka pierwszego oraz wpływ badań nad korpusami na rozwój nauk związanych z nauczaniem słownictwa. W drugim rozdziale teoretycznym została zaprezentowana definicja gry oraz przedstawiono kilka możliwych rozróżnień gier w zależności od ich funkcji, struktury, ćwiczonych umiejętności oraz poziomu opanowania języka pierwszego przez uczniów.

Omówiono też czynniki wpływające na wybór gier i sposób wprowadzania ich podczas lekcji.

Przedstawiono też możliwe zagrożenia wynikające ze stosowania gier. Po analizie bardzo bogatej literatury dotyczącej tematu gier potwierdzono, że gry są nieodzownym elementem lekcji języka angielskiego w grupach uczniów młodszych. W rozdziale badawczym przedstawiono i omówiono trzy różne gry oraz zbadano ich skuteczność w wybranych grupach.

Praca kończy się wnioskami na temat części teoretycznej i praktycznej.

Słowa kluczowe: gry, nauczaniu języka angielskiego, uczniowie młodsi, słownictwo, definicja słownictwa, definicja słowa, funkcje gier, podział gier

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