• Nie Znaleziono Wyników

method for children with developmental dyscalculia and its application value in the mathematical education

N/A
N/A
Protected

Academic year: 2021

Share "method for children with developmental dyscalculia and its application value in the mathematical education"

Copied!
1
0
0

Pełen tekst

(1)

This study was supported by grant Mathematical games as a method for overcome the cognitive deficits in dyscalculia carried out within the program University of Youth Inventors from the Ministry of Science and Higher Education (decision: 32/POIG/UMW/2014, contract: MNiSW/2015/DIR/6/UMW). Authors thank Maciej Kowalski, a pupil of Tadeusz Kościuszko High School #4 for his engagement in the project implementation.

1 2 3

Faculty of Humanities, Nicolaus Copernicus University, Toruń, Poland;

Centre for Modern Interdisciplinary Technologies, Nicolaus Copernicus University, Toruń, Poland;

Faculty of Physics, Astronomy and Informatics, Nicolaus Copernicus University, Toruń, Poland

2,3 1,2 1,2 1,2 2,3

1,2 2 2, 3 1 2 2 1,2 2,3 2,3 Stępińska J. , Goraczewski Ł. , Matulewski J. , Gut M. , Finc K. , Bałaj B. , Dreszer J. , Majewski J. , Bendlin E. , Cholewa, P. , Ignaczewska, A. , Szczypiński, J. , Kmiecik, M. and Duch W.

julia.stepinska94@gmail.com

The computer game “Kalkulilo” as a cognitive training

method for children with developmental dyscalculia and its application value in the mathematical education

NICOLAUS COPERNICUS UNIVERSITY

IN TORUŃ

Developmental dyscalculia is a specific learning disability that affects the acquisition of mathematical skills in children, all crucial for basic competences in mathematics. The results of several studies describe the beneficial effect of computer- assisted interventions on mathematical abilities.

Literature background:

The computer mathematical game “Kalkulilo” developed in the NeuroCognitive Lab of Centre for Modern Interdisciplinary Technologies is our proposal of an educational tool that could be very useful for development and strengthening the processing of spatial-numerical association (both in the left-right horizontal and down-up vertical orientation) as well as the access to mental representation of numbers processed in different formats (Arabic digits and dot arrays).

A purpose:

The game is expected to improve the development of so-called Mental Number Line , which seems to be crucial for number representation processing, counting, simple arithmetic abilities and magnitude comparison skill.

We hope that this game will became a good method for early cognitive intervention for children with special educational needs in mathematics but also it could be helpful for teachers in training of Mental Number Line and the operations on different formats of number representation (symbolic vs. non-symbolic).

The practical application of the game:

Game is dedicated for children aged 6-9 years old.

A target group:

The task for player is to control the movement of the spaceship (in the vertical orientation) in order to overcome obstacles consisted of magnitudes presented in different formats.

This movement is possible when the player assigns the numbers recognized on obstacles to the proper spatial localization by moving the slider on the horizontal axis on the bottom of the screen.

The goal could be achieved when the player can recognize numbers (displayed in two different formats: symbolic and non-symbolic ).

Training – the player’s quest (task) in the game:

it adjusts to the level of a player (action-effect delay)

the sounds used in the game: in accordance to the relationship between the frequency of the sounds and the space representations

“boosts” (power-ups) – e.g. some of them make the game faster or slower

The advantages of the game :

The results of the pilot study with the use of “Kalkulilo”...

...are presented during this conference on the other poster of our research team (see a poster next to this one, by Kmiecik et al.).

Cytaty

Powiązane dokumenty

 KATARZYNA APPELT 5HDVXPXMąF SLHQLąG] MDNR ĞURGHN Z\PLDQ\ F]HUSLH VZRMą XĪ\WHF]QRĞü ] SR-

sko – na to mianowicie, że dość szybko na łamach „Zabaw Przyjemnych i Poży- tecznych” zaczęły pojawiać się głosy ludzi, z punktu widzenia których ton wygła- szanej

such questions as: the low level of people's education, issues of working on the people and education for the people, the revival of society through

Mimo tego na wszystkich listach pojawiaj¹ siê: aluminium metaliczne, surowce cynku, rudy i koncentraty ¿elaza, fosforyty, zaœ na co najmniej dwóch pojawiaj¹ siê: surowce

Z wykopu nr 1/97-98, oprócz ułamków naczyń ceramicznych i kości, pochodzą liczne fragmenty glinianych form odlewniczych do wyrobu z brązu przedmiotów obręczowych, tygielek

Materiał ceramiczny jest nieliczny i występuje tylko na powierzchni oraz w stropie warstwy ornej. Warstwa związana z kulturą łużycką jest czytelna dopiero na poziomie od około

Warto nadmienić, że inten- sywność występowania poszczególnych typów trudności różnicuje się w zależności od wieku (GUS, 2016), jednak po przekroczeniu 80 roku życia

• w związkach małżeńskich żony, w porównaniu z mężami, ujawniają wyższy poziom neurotyczno- ści i otwartości oraz wyższy poziom lęku, zarów- no stanu, jak i cechy;